Blueprints for a combination of Solar Panels & Wind Turbines – for a quick and efficient power generation on suitable planets & moons. Maximum potential power generation (tested on a planet with 100% wind and 103% solar generation) is 35MW for Light Solar & Wind Cap and up to 133MW for the Heavy Solar & Wind Cap version.
There are 3 blueprint variants of the Solar & Wind Cap: Light [35MW], Medium [76MW] and Heavy [133MW].
Solar & Wind power generation is best used in early game, once you’ve reached silicon mining sources. But due to its quick and efficient generation – there’s uses for it even up to the late game. But eventually you’ll want to convert and start using power from other sources – for your main factory and mining planets. Whether those will be Thermal Power Plants, Ray Receivers or the Artificial Star.
To use the blueprint, simply copy its code by clicking on the buttons below – which should in optimal conditions copy the code to your clipboard – and then manually paste it in your blueprints screen in-game!